Posts tagged "Simulation"
One of the most important parts of Basketball GM is the player development algorithm. The tricky part is that different players develop differently depending on their ages and abilities. Previously, this was handled poorly in Basketball GM. But as of today, a new player development algorithm is live and you will hopefully find it much more realistic.
In Basketball GM, "skills" are the little labels you see next to a player's name, like "B" for a good ball handler and "3" for a good 3 point shooter. But what do they actually do? Well, that's changed recently, so let me explain.