Posts tagged "God Mode"
Schedule editor
ZenGM now has a schedule editor! I resisted adding this for a long time because it's pretty cumbersome to edit a schedule. In a default BBGM league, there are 1230 games each season, good luck manually specifying them!
But there are other situations where it might make some more sense:
- You just want to make a small tweak to the schedule
 - In FBGM there are many fewer games
 - In custom leagues you might have a small number of teams or games
 
Ultimately, it should be up to you what you want to do with the schedule. And now it is. Here's what it looks like:
Redesigned league settings page
I just deployed an update including a completely re-designed league settings page. Try it at Tools > League Settings.
Mostly this is just a cosmetic change, but it does have one functional improvement: several of the settings that were previously available only in God Mode are now available any time. Things that don't affect your ability to succeed in the game or win achievements, such as enabling the Elam Ending. Sure it changes game simulation, but it doesn't make it any easier to accomplish anything, so no advantage can be gained by toggling that option.
The cosmetic changes are:
New feature in God Mode to select the winner of a game before it's played
I just added a fun new feature to leagues with God Mode enabled. Now you can determine who wins a game before you sim it.
On the Live Sim page you can set the winner of any of today's games:

New options in God Mode
At the God Mode screen (accessible from the Tools menu), there are now 10 new options you can use to customize your league:
- Enable/disable injuries
 - Numer of games per season
 - Quarter length
 - Minimum roster size
 - Salary cap
 - Minimum payroll
 - Luxury tax threshold
 - Luxury tax
 - Minimum contract
 - Maximum contract
 
Previously these things were all impossible (or very difficult) to change.
The caveat is, the AI might not respond well if you change some of these values drastically, particularly the financial ones. But hopefully it's still better than nothing. Let me know how you like it!
New feature: Multi Team Mode
Today I added a new feature to Basketball GM called Multi Team Mode. Multi Team Mode lets you to control multiple teams within a league in the same way that you control one team by default. This enables a few new ways of playing Basketball GM:
- Live in-person multiplayer - two people sharing one computer can play in the same league together
 - Extreme control - if you want to control how other teams behave, for some reason
 - Online multiplayer - if you want to run a league where you are the commissioner and other people email you roster moves to make manually, you don't want AI fucking things up
 
To try Multi Team Mode, create a new league or load an existing league. Enable God Mode (in the Tools menu) and then a new option called Multi Team Mode will appear in the Tools menu. Click that and it will let you select one or more teams to control.
New feature: God Mode
God Mode enables some features that are a little too close to cheating for me to want enabled by default. Specifically:
- The ability to create new players (this feature has been around for a while, but now it is only available in God Mode)
 - The ability to edit players (available only since earlier today)
 - The ability to force trades to be accepted (brand new)